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Nov 3, 2020 at 15:32 comment added Michael Tamillow I am a little confused by what you mean by "neighbors". I think your "neighbor" comment is just covariance. Neighbors would require some dimensionality and distance measure. Furthermore covariance requires some value. A "smooth curve" doesn't mean very much. Your problem seems misspecified. If you want to do updates on these 91-positions, you might use a dirichlet distribution. And I would say drop the "smooth curve" idea altogether unless you can specify a full joint probability distribution.
S May 14, 2018 at 22:18 history bounty ended O.rka
S May 14, 2018 at 22:18 history notice removed O.rka
May 14, 2018 at 22:18 vote accept O.rka
May 11, 2018 at 17:28 answer added user1993951 timeline score: 2
May 8, 2018 at 18:54 comment added jbowman Your problem as stated in the text looks like an Approximate Dynamic Programming - type problem, where you're trying to come up with a function that approximates the reward function, but in your final question you treat it as a statistical updating problem. I don't see that there's any randomness other than your choice of initial random number. Why not just calculate the function over the range of values 10...100, then you know exactly what it is?
S May 7, 2018 at 22:53 history bounty started O.rka
S May 7, 2018 at 22:53 history notice added O.rka Draw attention
May 5, 2018 at 22:07 history asked O.rka CC BY-SA 4.0