4
$\begingroup$

I have a point $p$ on the surface of a unit sphere. I want to sample points from the surface of the sphere, such that the probability density of a point $q$ on the surface is given by \begin{equation} f(q) \propto \exp(p^T q) \end{equation}

For simplicity, we can think of $p = (1,0,0,0,...)$. Is it possible to do it analytically? Can someone suggest how to do it?

$\endgroup$

1 Answer 1

3
$\begingroup$

On the unit sphere $S^{n-1}=\{x\in \mathbb{R}^n \colon x^T x=1\}$, $q^T p$ varies only between $-1$ and 1, so the densitiy $f$ does not vary too much. So it would be simple to implement rejection sampling. Then we must start with samling a point uniformly on the sphere, that is easy. Just draw $X$ from a spherical multivariate normal distribution (that is with mean zero and unit covariance matrix), and scale to norm 1. See How to generate uniformly distributed points on the surface of the 3-d unit sphere?

Then the rejection phase: Rescale the density $f$ so that its maximum value is 1, that is: $$ f(q)= \exp(p^T q-1) $$ and use that for the rejection phase, resulting in the algorithm:

  1. Draw $X \sim \mathcal{N}_n(0,I)$.

  2. Draw $P \sim \mathcal{U}(0,1)$.

  3. Accept $X$ if $P \le \exp(p^T X-1)$ else reject.

This is simple and maybe fast enough? If not fast enough, tell us.

$\endgroup$
1
  • $\begingroup$ Thanks. I did something similar since I need to compute the expectation of a gradient only: 1) Sample n points $x_1, ..., x_n$ from standard normal. 2) Project on the sphere. Let them be $q_1,...q_n$. 3) Compute $\exp(p^T q)$ for these points and normalise to get a total probability of $1$. 4) Use these normalised probabilities to compute the expectation $\endgroup$ Feb 6, 2019 at 5:32

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge that you have read and understand our privacy policy and code of conduct.

Not the answer you're looking for? Browse other questions tagged or ask your own question.