If there is more appropriate terminology to better phrase my question, please edit.
Imagine I have a 3 sided die: two faces marked 0, one face marked 2
Whenever a two is rolled, two more rolls are to occur. How do I determine the average number of rolls that will occur?
I tried figuring this out based on an explanation of exploding dice (http://axiscity.hexamon.net/users/isomage/rpgmath/explode/) but I'm not sure I'm even headed in the right direction.
p(number of rolls)
p(1) = 1/3
p(3) = 1/3 * 2/3 * 2/3
p(5) = 1/3 * 1/3 * 2/3 * 2/3 * 2/3
p(7) = 1/3 * 1/3 * 1/3 * 2/3 * 2/3 * 2/3 * 2/3
p(n) = n+1/3^n
Solve for the sum of p(n) ???
Are those probabilities correct or do i have to include the alternate ordering (ex: p(5) = 1/3 * 2/3 * 1/3 * 2/3 * 2/3)
what about a 3 sided die: 0,1,2 where 1 = +1 roll and 2 = +2 rolls? what about a 20 sided die: 15 zero faces, 3 two faces, 1 three face, and 1 five face?
Curious why in the heck I care? In an effort to learn python i thought it'd be fun to generate a random dungeon. Now i'm curious about the probabilities of the random (or should I say psuedo-random) generation.
I tried digesting the question/answers linked below ... snow crash! If you do help me, please, please, feed me via spoon. I am a statistics baby.
How to easily determine the results distribution for multiple dice?
Help with probabilities on a game I am making
Now i'm going to read http://www.diku.dk/hjemmesider/ansatte/torbenm/Troll/RPGdice.pdf while I wait for enlightenment
Thanks in advance for said enlightenment.