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Nov 3, 2021 at 16:55 vote accept RobbingDaHood
Oct 29, 2021 at 6:11 history edited RobbingDaHood CC BY-SA 4.0
added 773 characters in body
Oct 28, 2021 at 23:02 comment added Sextus Empiricus For such a small problem you can always use a Markov Chain. You have 6x6x6x2 states for the number of rolls of 1, 2, 3, and whether the last roll was a 4 or not. You compute the transitions each step and monitor the probability to be in a final state.
Oct 28, 2021 at 22:28 answer added Henry timeline score: 3
Oct 28, 2021 at 18:30 history edited RobbingDaHood CC BY-SA 4.0
added 1 character in body
Oct 28, 2021 at 18:20 history edited RobbingDaHood CC BY-SA 4.0
added 603 characters in body
Oct 28, 2021 at 17:55 comment added RobbingDaHood Edited: Deleted
Oct 28, 2021 at 15:31 comment added carlo this is very difficult. doing simulations seems the fastest way out of it.
Oct 28, 2021 at 13:36 history edited RobbingDaHood CC BY-SA 4.0
added 124 characters in body
Oct 28, 2021 at 13:27 comment added RobbingDaHood @fblundun: ahh true. Will edit the text.
Oct 28, 2021 at 13:26 comment added RobbingDaHood @bernhard correct, edited the description.
Oct 28, 2021 at 13:25 history edited RobbingDaHood CC BY-SA 4.0
added 70 characters in body
Oct 28, 2021 at 13:20 comment added Bernhard Are 1, 2 and 3 of equal probability?
Oct 28, 2021 at 13:13 comment added fblundun If I understand the game correctly, I think you only need 32 rolls to ensure a 100% chance of success.
S Oct 28, 2021 at 12:53 review First questions
Oct 28, 2021 at 12:53
S Oct 28, 2021 at 12:53 history asked RobbingDaHood CC BY-SA 4.0