Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
A popular reinforcement learning algorithm, an instance of TD (temporal difference) learning.
1
vote
1
answer
2k
views
Limits and constraints for Q-learning
I have simple implementation of Q-learning algorithm and I'm trying to run it on
States space size = 36865
Actions space size = 25
So my resulting Q-table is basically 1 million items table.
Is …
6
votes
1
answer
2k
views
Value iteration does not converge when using Q learning
I have a simple game and want my agent to play it with a help of reinforcement learning. We have a board and a value in each cell. The goal is to go from start to finish point with the highest score ( …
4
votes
Accepted
Value iteration does not converge when using Q learning
Ok, so I've slightly modified the initial example and the code below gives me working policy
states_space_size = 16 # 4x4 size of the board
actions_space_size = len(DIRECTIONS)
QSA = np.zeros(shape …
1
vote
1
answer
2k
views
Q-learning shows worse results than value iteration
I'm trying to solve the same problem with different algorithms (Travel max possible distance with a car). While using value iteration and policy iteration I was able to get the best results possible b …
1
vote
0
answers
109
views
Convergence criterion for R-learning algorithm
I'm trying to find a policy for a simple game using R-learning algorithm. I have a field with values (agent can move in 4 directions) and the goal is to get from starting point to finish point with th …